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	<title>Comments on: How much traffic does $19.95 get you? &#8211; Part 2</title>
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	<link>http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/</link>
	<description>Adventures in shareware.</description>
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		<title>By: How much traffic does $19.95 get you? &#8211; Part 1 &#8212; Sodaware::Blog</title>
		<link>http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/comment-page-1/#comment-131218</link>
		<dc:creator>How much traffic does $19.95 get you? &#8211; Part 1 &#8212; Sodaware::Blog</dc:creator>
		<pubDate>Wed, 12 Oct 2011 16:46:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/#comment-131218</guid>
		<description>[...] In total, the experiment generated an additional 2261 visitors in 30 days. Where did they come from, and what did they do once they arrived? All is revealed in part two&#8230; [...]</description>
		<content:encoded><![CDATA[<p>[...] In total, the experiment generated an additional 2261 visitors in 30 days. Where did they come from, and what did they do once they arrived? All is revealed in part two&#8230; [...]</p>
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		<title>By: WebComic Planet - Project Wonderful for Beginners Part One</title>
		<link>http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/comment-page-1/#comment-111966</link>
		<dc:creator>WebComic Planet - Project Wonderful for Beginners Part One</dc:creator>
		<pubDate>Mon, 12 Apr 2010 04:27:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/#comment-111966</guid>
		<description>[...] much traffic does $19.95 get you? Part 1 and Part 2 by Phil Newton ; this one is very interesting too. Phil quantifies the relative benefits of Free VS [...]</description>
		<content:encoded><![CDATA[<p>[...] much traffic does $19.95 get you? Part 1 and Part 2 by Phil Newton ; this one is very interesting too. Phil quantifies the relative benefits of Free VS [...]</p>
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		<title>By: Phil Newton</title>
		<link>http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/comment-page-1/#comment-51759</link>
		<dc:creator>Phil Newton</dc:creator>
		<pubDate>Mon, 10 Dec 2007 21:38:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/#comment-51759</guid>
		<description>Thanks for the suggestion Nate. I&#039;ve added a little section in the sidebar to see if that encourages readers to visit the main site. We&#039;ll see how it goes :)</description>
		<content:encoded><![CDATA[<p>Thanks for the suggestion Nate. I&#8217;ve added a little section in the sidebar to see if that encourages readers to visit the main site. We&#8217;ll see how it goes :)</p>
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		<title>By: Nate M.</title>
		<link>http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/comment-page-1/#comment-50440</link>
		<dc:creator>Nate M.</dc:creator>
		<pubDate>Thu, 29 Nov 2007 19:46:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/#comment-50440</guid>
		<description>One way of gaining a sale&#039;s boost from link baiting might be to add a featured game or a few screen shots to the side bar of your blog.  If you just read the Halo article you wouldn&#039;t know what the rest of the site was about.</description>
		<content:encoded><![CDATA[<p>One way of gaining a sale&#8217;s boost from link baiting might be to add a featured game or a few screen shots to the side bar of your blog.  If you just read the Halo article you wouldn&#8217;t know what the rest of the site was about.</p>
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		<title>By: Phil Newton</title>
		<link>http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/comment-page-1/#comment-47056</link>
		<dc:creator>Phil Newton</dc:creator>
		<pubDate>Thu, 08 Nov 2007 15:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/#comment-47056</guid>
		<description>@michael: Cheers, I&#039;ve not used AdWords since this experiment but I&#039;m tempted to go back. It was a little steep, but I think some tweaking here and there could cut costs and generate a better ROI.

@David: Have you tried advertising on GameDev.net? Not sure how much an ad on that large block would be, but it might be worth looking into. Personally I&#039;d look for smaller game development communities, like fan game developers and blogs of people just starting out. Maybe even game based webcomics would attract a few developers and drum up some interest. 

There&#039;s so many options out there that it boggles the mind, so it&#039;s worth trying a few small ads and then measuring the results. That way you don&#039;t waste too much money before finding out what doesn&#039;t work.</description>
		<content:encoded><![CDATA[<p>@michael: Cheers, I&#8217;ve not used AdWords since this experiment but I&#8217;m tempted to go back. It was a little steep, but I think some tweaking here and there could cut costs and generate a better ROI.</p>
<p>@David: Have you tried advertising on GameDev.net? Not sure how much an ad on that large block would be, but it might be worth looking into. Personally I&#8217;d look for smaller game development communities, like fan game developers and blogs of people just starting out. Maybe even game based webcomics would attract a few developers and drum up some interest. </p>
<p>There&#8217;s so many options out there that it boggles the mind, so it&#8217;s worth trying a few small ads and then measuring the results. That way you don&#8217;t waste too much money before finding out what doesn&#8217;t work.</p>
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		<title>By: David Marsh</title>
		<link>http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/comment-page-1/#comment-46251</link>
		<dc:creator>David Marsh</dc:creator>
		<pubDate>Fri, 02 Nov 2007 23:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/#comment-46251</guid>
		<description>Interesting article, I have actually been curious about the thought of spending money advertising devbump.  Up until this point I have only been advertising using the free methods you describe.  My problem when it comes to getting visitors is that I need game developers specifically which rules out most mass advertisement methods.  I imagine google adwords or being able to bid on a slot at a game development centric website would be the best solution for me.</description>
		<content:encoded><![CDATA[<p>Interesting article, I have actually been curious about the thought of spending money advertising devbump.  Up until this point I have only been advertising using the free methods you describe.  My problem when it comes to getting visitors is that I need game developers specifically which rules out most mass advertisement methods.  I imagine google adwords or being able to bid on a slot at a game development centric website would be the best solution for me.</p>
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		<title>By: michael</title>
		<link>http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/comment-page-1/#comment-46052</link>
		<dc:creator>michael</dc:creator>
		<pubDate>Thu, 01 Nov 2007 00:09:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.sodaware.net/blog/2007/11/how-much-traffic-does-19.95-get-you-part-2/#comment-46052</guid>
		<description>Very interesting experiment - thanks for taking the time to explain your findings.

I should have stuck with AdWords a bit longer I feel... for some odd reason I decided to try Yahoo.  So far not much is going on but it&#039;s only been a couple of weeks.</description>
		<content:encoded><![CDATA[<p>Very interesting experiment &#8211; thanks for taking the time to explain your findings.</p>
<p>I should have stuck with AdWords a bit longer I feel&#8230; for some odd reason I decided to try Yahoo.  So far not much is going on but it&#8217;s only been a couple of weeks.</p>
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