16 Jul, 2007
The July edition of the Carnival of Video Game Bloggers is now ready, and it’s well worth checking out. Submissions are now open for the August edition, which will appear on this blog on the 20th of August.
Read the rest »
10 Jul, 2007
TomorrowNow have bought a sponsor slot to promote their Siebel support.
Read the rest »
21 Jun, 2007
Marapets.com bought a sponsor slot to advertise their free Flash games.
Read the rest »
20 Jun, 2007
Get free links and traffic to your website just by writing a review of Sodaware.net. Just follow a few simple rules and you’ll get traffic and links using your own anchor text.
Read the rest »
13 Jun, 2007
There’s a new article in the “for developers” section. It’s got some tips on saving money when you start, and a very large section on creating separate income streams to compliment your main sales.
Read the rest »
21 May, 2007
Every week we feature a different game on the Sodaware homepage. This week’s game is “Moon Tycoon”, a strategy game with Sim City overtones and lots of moon rock.
Read the rest »
23 Apr, 2007
Hello and welcome to the third edition of the “Carnival of Video Game Bloggers”. This month’s edition is being guest hosted here at the Sodaware blog, the blog of an indie developer. If this is your first time here, why not check out a list of the best articles that have been written?
Regardless […]
Read the rest »
10 Apr, 2007
A collection of tools to help you shrink the size of your software release and increase downloads.
Read the rest »
10 Apr, 2007
More changes afoot this issue, new games to play and even a new present for Blitz developers.
Read the rest »
10 Apr, 2007
This entry in the “Game Design Lessons” column looks at Frontier, the sequel to the classic game “Elite”.
Read the rest »
10 Apr, 2007
It’s been a while since the last issue, but there’s been plenty going on behind the scenes. This issue sees the release of a new developer tool, some improvements to the website and glimpse of what’s in store next issue.
Featured Article
Automating the Build Process
Building software can be a difficult and tedious process, with many different […]
Read the rest »
10 Apr, 2007
A command line build tool for Blitz developers.
Read the rest »
10 Apr, 2007
Save typing by adding tool directories to the Windows PATH.
Read the rest »
10 Apr, 2007
Creating software is a time consuming business, and it’s important to always be on the lookout for ways to reduce the amount of time spent on less important tasks. The process of actually building software (creating the finished distributable binary) is one such area that can be optimised. Opening up your IDE and hitting “compile” […]
Read the rest »
02 Apr, 2007
You may have noticed the “Community” box appearing on all of the game pages, which gives two new features:
Rate This Game — Any game on the site can now be given a rating of between one and five. You don’t need to register to give ratings, and the system is nice and simple. If […]
Read the rest »