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Browsing Date Archive: 2007 October

29 Oct, 2007

How much traffic does $19.95 get you? – Part 1

Traffic.

Traffic is the lifeblood of websites. Without people seeing your website, it’s just another piece of litter at the side of the Internet super-highway.

Digressing slightly, I really hate the term “Internet super-highway”. It has a real dot com boom feel to it. It’s the sort of term the media used when the online world was new and exciting and and everything that wasn’t electronic was going to become extinct.

Moving swiftly on…

There are plenty of ways to get more traffic. Whole websites and online communities are devoted to it. When starting out, it’s easy to just look at what free options are available. After all, why pay for traffic when you can get it for free?

The thing is, you may never find something better if you don’t experiment with the available options.

I decided to try it out.

This is part one of a two part series that covers an experiment I ran during September.

The Setup

The idea behind the challenge was as follows:

“If I had $19.95 to spend on advertising and I had to do everything myself, what would give me the greatest return on investment?”

Why $19.95? It seems to be the common price for a single Indie game, so it would make it easier to see what percentage of a sale went on advertising. It also meant I wouldn’t break the bank if things went wrong.

The “everything else” clause served two purposes. The first was to stop myself from spending money on advert designers. The second, and perhaps most important, was to act as an excuse in case the ads didn’t perform particularly well.

Finally I picked several forms of “free” advertising to try to see how they compared. I couldn’t use the $19.95 benchmark for these, but I needed some form of limit so I used “time”. My limit was thirty minutes a day on each method. That’s not a particularly long time, but I didn’t really want to devote a full eight hour day to commenting on blogs and forums.

Here’s the list of paid and unpaid advertisers I settled on:

Paid Advertisers:

  • Google AdWords — AdWords appear on nearly all Google search results pages, and AdSense is shown on a huge amount of other websites.
  • Text Link Ads — TLA sell text links on other sites that are designed to increase your search engine rankings as well as generate clicks.
  • Project Wonderful — Project Wonderful sell banner ads in a variety of shapes and sizes. Advertisers bid on different slots, and the highest bidding adverts are displayed.
  • StumbleUpon — Users install a browser toolbar, and are given random sites that will appeal to them when they click the “Stumble” button.

Free Advertising:

  • LinkReferral.com — Place your link within a directory, and increase your rankings by participating in the community.
  • Forum posts  — Make a post on a forum advertising your site and get traffic (and flames). I didn’t want to spam people, so I kept this to links in my profile and signature.
  • Blog comments — Find interesting blog posts that are related to your website and leave a comment.
  • Free banners — Square images that flash and generally annoy. Gain exposure by generating ad impressions and clicks.
  • Link bait — Articles deliberately crafted to attract attention.

So there we have the basics of the experiment. $79.80 to spend on four advertisers, and just under three hours a day to spend promoting the site.

Measuring the Results

It wouldn’t be much of an experiment without measuring the results. At the very least I needed to measure where visitors were coming from, but it would also be handy to know what they were doing once they arrived.

Most web-hosting comes with weblog analysis built in, usually Webalizer or AWStats. Several third-parties offer a more visual approach to visitor tracking, such as Crazy Egg and Google Analytics.

I decided to use Analytics to monitor where people were coming from, and Crazy Egg to see what they were doing once they arrived at the index page. Webalizer kept a watchful eye on the blog, but as the blog wasn’t my main focus I left it out of my main tracking.

What happened?

The full results of the experiment are revealed in part two, including how many hits each source generated and how much they cost per click. There’s also a rundown of how the free advertising performed.

There will also be charts like the one below. If that doesn’t get you excited, I don’t know what will…

Happy Traffic Chart

To give an idea of how things looked before, the following heat map was generated from 56 days worth of data before the test. That’s 1784 front page visits and 560 clicks, if you’re interested in precise figures.

Click the preview below for the full image.

It's hot

In total, the experiment generated an additional 2261 visitors in 30 days. Where did they come from, and what did they do once they arrived? All is revealed in part two


22 Oct, 2007

The Carnival of Video Game Bloggers – October Edition

blog-carnival

Carnival Night Zone, Sonic 3

There’s a great crop of entries this month, although it’s hard to believe we’re already at the 9th edition of this carnival! Time flies when you’re having fun, as they say. Enough introductions though, let’s get down to business…

First up we have the mysterious PL from Web-based Browser Games, who shares two lists – one of text-based browser games and another of web-based virtual pet games.

Next on the list is Causalien who posted Team Fortress 2 beta impressions over at Ultracrepidate. It’s written from the perspective of an “old timer” Team Fortress player, and is part one of a three part series.

Rickey Henderson sent in the splendidly titled “In Which Rickey Explains Why You Should Be Playing Halo“, a review of Halo 3 posted on Riding with Rickey.

Next is a treat for Xbox 360 players, with Dustin’s advice for getting 10,000 Easy Achievement Points for Xbox Live. You can read more from Dustin at his blog, “A PC Gamer in a Xbox World“.

Dustin also shared “A New Xbox Gamer’s Review of Bioshock“, a review of Bioshock written squarely from a console owner’s point of view.

Steve Bainbridge gives a brief overview of Beginners Wine DS at Professor Bainbridge on Wine. The game goes on sale in Japan on November 15th, and it certainly sounds…different.

And now for something completely different. Jonathon Weston of placeintheground.com wrote a beautifully satirical piece entitled “Leaving the House to Exercise will Kill You“, which is aimed squarely at those who say exercising with the Wii is unhealthy and should be replaced.

If you’d like to play more and work less, Alfonso Crawford might have just the thing for you. “Living Off Gaming 0: Introduction“, posted at Valhalla TV, is part of a series of articles to teach you how to make a living from playing games. Nice.

Mattcase points us towards the tr00f posted at Andrew. It’s a video game blog hosted at uber.com, so I have no idea why it’s entitled “Andrew”…

Next we have Samuel from Game Villa who sent in two flash games. First we have Starcraft: Flash Game, which is based on the popular RTS of the same name. There’s also a Flash Prison Break Game, which is quite difficult but worth playing just to make the character run into walls.

Samuel finishes his set of entries with a guide on how to Write Your Own Game Reviews.

MMORPG players looking for some good communities to join can thank Aaron from Gamecron PC Gaming for his article “MMORPG Communities — A list of gaming social networks“. It’s quite in-depth, so you can get a good idea before joining.

Not content with this, Aaron also shares 3 Free Alternatives to World of Warcraft. If you’re wanting an MMORPG to play without the fees, you might find something fun to play.

Marcus is next with a fine pair of submissions from his website “The Thoughts“. BioShock, Symbolism and Mind-Control is a thought-provoking read that looks at the symbolism and subtle details hidden within BioShock.

He then goes on to look at Space Giraffe and human consciousness, comparing it with other brain altering technology and wondering if it can create altered states of thought. If you’ve not seen Space Giraffe moving, check out the video and then make yourself a nice relaxing cup of tea. You’ll need it.

Jigsaw hc brings us to our penultimate entry, a Stranglehold Review over at Jigsaw hc’s Rants & Reviews. Jigsaw hc is a regular contributor to these carnivals, and his blog is definitely worth a visit if you’re looking for reviews of new and upcoming games.

It’s nearly Halloween, so to get you in the mood we have part one of the MOST SCARY GAMES posted by irenic at Irenicplace. Unfortunately part one consists entirely of Silent Hill and Resident Evil games, but hopefully part two will look a little further afield.


That’s all we have time for this issue! Thanks to all the contributors this month, and I look forward to seeing the same high quality for November’s carnival.

You can submit an article for the next carnival of video game bloggers using the carnival submission form, and view past and previous editions at the blog carnival index page. The next edition is due on the 19th of November, so get those entries started!

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10 Oct, 2007

New Sponsor – freegamesall.net

freegamesall.net is a website that provides free online flash games.

There are lots of free flash game websites out there, and it’s often difficult to choose between them. Despite the curious name, freegamesall.net has a good selection of games to choose from, divided into several categories including adventure, action and strategy games. Some categories only have a few games, and some have hundreds so you may need to dig around a little to find something worth playing.


If you’d like to buy an advert on the blog, you can find the site details over at Text-Link-Ads.com. You’ll get a dedicated post as well an ad in the sidebar and on the main blog index. Alternatively you can write a review to get free links and traffic, which is great if you have a blog of your own. If you’re an indie developer, using Text Link Ads is a great way to earn some extra income from your website.


07 Oct, 2007

New Sponsor – swpal.com

swPal.com are a company that provide services to help developers to sell their software online. If you’ve ever wondered how to sell shareware online, then it’s definitely worth a look.

Perhaps the most useful feature is that they accept payments through PayPal, and that as soon as a sale is made the money is paid into your account. Their fees are also quite low, with a maximum of $1 per purchase and as low as 50 cents. Because they deal exclusively with PayPal, you also get all of the account and card processing features provided by PayPal.

If you’re looking to set up quickly and you don’t want to wait to be paid, then swPal.com looks like a great place to start.


If you’d like to buy an advert on the blog, you can find the site details over at Text-Link-Ads.com. You’ll get a dedicated post as well an ad in the sidebar and on the main blog index. Alternatively you can write a review to get free links and traffic, which is great if you have a blog of your own. If you’re an indie developer, using Text Link Ads is a great way to earn some extra income from your website.


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