I've taken part in "One Game a Month" for the last couple of years. Sadly 2018 is the last year for the contest, so for 2019 I'll be setting my own challenge.
The #1GAM challenge was pretty good at getting me motivated for the first months of the year, but over time I'd fall behind and then stop. I liked the quick turnaround on games, but it didn't give me much time for reflection. Post-mortems aren't always easy to write, but they're an important part of the process for me.
So for 2019 I'll be making two changes to my usual process:
- Each game will be developed over three months. This gives me extra time to prototype, write post-mortems and learn more.
- I'll be documenting the entire process, rather than just dumping a game online at the end of the challenge period. Prototypes, design sketches and everything else will be posted on each game's page.
Games and updates will be posted to the #1GAM 2019 hub page.