#1GAM 2017 - Week 5

For February I'm rebuilding "Splodey Boats", a game I wrote for Ludum Dare in 2014. Mini Shinobi was a lot of hard work so I wanted something a little lighter for February. Splodey Boats seemed like a good choice for a couple of reasons:

  • It's a small and complete experience
  • It's a good candidate to get more practice with using entity/component systems
  • It has a lot of particle effects which I haven't built into my framework yet.
  • It won't take 70 hours to complete

Building a completely new game is far more exciting, but revisiting an old one is good practice too.


Visit the Splodey Boats 2000 hub page for a more detailed view of the project's progress.

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