To coincide with the redesign of the main site and blog, it's time to look back at some of the better articles that have been published.
- Five Things I Wish I'd Known When I Started Programming
I've learnt a lot of things since I first started programming. Some of the lessons were quite humorous, so I wrote about five of the best.
- Issue Tracking for Indie Developers
You can guarantee that any piece of software you write will contain bugs, but using a decent issue tracking solution can help you to keep things organised and reduce the amount of time you spend on managing your list of errors.
- How to Ensure Your Project Fails
There's no avoiding it – creating quality software is difficult. Managing a project of any size can be difficult, but there are a few key things you can do ensure it never gets finished.
- Games I Designed as a Kid
Designing games is fun, and I designed my fair share when I was younger. Very few of the concepts ever made it past a few dodgy drawings, but it was just as fun to dream about the possibilities.
- Games That Inspired Me
Playing great games inspired me to become a software developer. This article examines some of the most important games I ever played.
- Interview with Hanako Games
An interview with the creator of the excellent Cute Knight, discussing indie life, game development and whether or not there will be a sequel.
- Interview with Amaranth Games
Another indie developer interview, this time with Amanda Fitch of Amaranth Games who talks about Aveyond and Grimm's Hatchery.
When the Sodaware blog first started, it was a mix of game development and productivity articles. As time went on, the productivity articles became less relevant to the core topic so all of the personal development articles were moved to a new website, philnewton.net.
A few of the more popular ones remain on this site, and they are: